83 lines
2.3 KiB
Go
83 lines
2.3 KiB
Go
package config
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import (
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"os"
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"path/filepath"
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"runtime"
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"sync"
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"time"
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"github.com/go-playground/validator"
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"github.com/rs/zerolog"
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"github.com/rs/zerolog/log"
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"github.com/spf13/viper"
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)
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type casdoorConfig struct {
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Endpoint string `validate:"required" mapstructure:"endpoint"`
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ClientID string `validate:"required" mapstructure:"client_id"`
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ClientSecret string `validate:"required" mapstructure:"client_secret"`
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Certificate string `validate:"required" mapstructure:"certificate"`
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OrganizationName string `validate:"required" mapstructure:"organization_name"`
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AppName string `validate:"required" mapstructure:"app_name"`
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}
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type Config struct {
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IsLocal bool
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Debug bool `mapstructure:"debug"`
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HTTPPort int `mapstructure:"http_port" validate:"required"`
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Host string `mapstructure:"host" validate:"required"`
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Casdoor casdoorConfig `mapstructure:"casdoor"`
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Databases struct {
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Storage string `mapstructure:"storage" validate:"required"`
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PostgreSQL string `mapstructure:"postgresql" validate:"required"`
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Qdrant string `mapstructure:"qdrant" validate:"required"`
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} `mapstructure:"databases"`
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Sentry struct {
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Environment string `mapstructure:"environment"`
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DSN string `mapstructure:"dsn"`
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} `mapstructure:"sentry"`
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}
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var (
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c *Config
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once sync.Once
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)
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func Get() *Config {
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once.Do(setup)
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return c
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}
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func setup() {
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_, b, _, _ := runtime.Caller(0)
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projectRoot := filepath.Join(filepath.Dir(b), "../..")
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viper.SetConfigName("config")
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viper.AddConfigPath(projectRoot + "/configs")
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viper.AddConfigPath("/etc/octopus/")
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viper.AddConfigPath(projectRoot)
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err := viper.ReadInConfig()
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if _, ok := err.(viper.ConfigFileNotFoundError); ok {
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log.Info().Msg("config files not found, ignoring")
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} else if err != nil {
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log.Warn().Err(err).Msg("read config failed")
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}
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// unmarshal it
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if err := viper.Unmarshal(&c); err != nil {
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log.Fatal().Err(err).Msg("unmarshal config failed")
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}
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if c.Debug {
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log.Logger = log.Output(zerolog.ConsoleWriter{Out: os.Stderr, TimeFormat: time.RFC3339})
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}
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// and validate it
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v := validator.New()
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if err := v.Struct(c); err != nil {
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log.Fatal().Err(err).Msg("validate config failed")
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}
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log.Info().Msg("load configs success")
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}
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